![]() ![]() ![]() To illustrate plus, minus and neutral frames on block, we will use the three attacks below from Heihachi's move list. In Tekken 7, the exceptions to this rule are Master Raven and Ling Xiaoyu, whose fastest moves are i8, as well as Geese (i9) and Yoshimitsu (i6). The same principles, further explained below, apply to moves on hit and on counter hit.īefore illustrating these situations, it is worth knowing that in most cases, a character's fastest move is 10 frames (i10), meaning the move takes 10 frames (or one sixth of a second) to connect with the opponent. Both Tekken Tag Tournament 2 and Street Fighter X Tekken had the even the non-ranked mode needs to have some kind. Conversely, a move that is minus on block means that the opponent's move will come out before the attacker's, while a move that is 0 on block means the attacker and opponent's moves will come out at the same time. For one, frame data should no longer be paid DLC, and adding a hitbox viewer in as compensation would be greatly appreciated. ![]() Every move in Tekken gives the player plus frames, neutral frames or minus frames on block, on hit and on counter hit (hitting the opponent while they are also attacking). A move that is plus on block means that after the move is blocked, the attacker will be at a frame advantage, meaning that their move will come out before the opponent's move if both decide to attack afterwards. ![]()
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